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WebGPU Shading Language

year unknown

cid 3870974e565c85b54943765f93529271dcfa1f0c63c276748621d80709a51013 · original · open access · via wikipedia

Title: WebGPU Shading Language
Authors: 
Venue: Wikipedia
Year: unknown
Canonical: wiki:webgpu-shading-language
URL: https://en.wikipedia.org/wiki/WebGPU_Shading_Language
Collector: wikipedia
OA: true

ABSTRACT
WebGPU Shading Language is a high-level shading language and the normative shader language for the WebGPU API on the web. WGSL's syntax is influenced by Rust and is designed with strong static validation, explicit resource binding, and portability in mind for secure execution in browsers. In web contexts, WebGPU implementations accept WGSL source and perform compilation to platform-specific intermediate forms, but such backends are not exposed to web content.